
In today’s you will learn how to make a beautiful semi-realistic 
bamboo in Photoshop  It’s very simple to make. We 
use Photoshop texture and nice background. So let’s have a look…
Step 1: Creating a New Document
Create a new document with 800 on 600 pixels, resolution 300 dpi and a transparent background.
Step 2: Making the Texture
For texture, we do a selection with the
 Rectangular Marquee tool and fill it with black. After that, go to 
Filter> Noise> Add Noise and set to 70%, Gaussian, Monochromatic.
Step 3:
Then go to 
Filter> Blur> Motion Blur and set to the 
Angle of 0, 
Distance: 62 pixels. Thus we have the texture of bamboo fiber, now press 
Ctrl + T and reduce the height only slightly, to compress the fibers.
As you can see we have two layers, one with the texture and the second empty.
Step 4:
Let’s hide the texture layer and make a rectangular selection in the 
base layer, with the same size as the texture, for wich we press
 Ctrl + Click on the thumbnail of the texture layer. Once the selection is made, fill it with black, and open the window of 
Hue / Saturation by pressing 
Ctrl + U, we choose a green color and press OK.
Now show the texture layer and set the layer blending mode to Hard Light and then merge the layers with 
Ctrl + Shift + E. Press 
Ctrl + T to change the shape of the texture, right click on the transform area, and select 
Warp. With this tool, we give to the texture, the curves of bamboo.
Step 5: Volume
Now let’s use the 
Burn tool to add shadows in the 
lower side of the rod, we have to configure the tool with low exposure 
and a medium hardness, for me it is more convenient to use a large size 
in the tool.
Step 6:
After adding the shadows, let’s add the lights to get the volume. Select the 
Dodge tool and use it in the top side of the bamboo, with low exposure.
Step 7: Intesection
Once we have the texture and the basic form we´ll do the 
intersection. We will begin reducing the size of the bamboo cane by 
pressing
 Ctrl + T, and doubled it to obtain two segments, we will drag one on each other and select the tip of the rod above.
Once we have the selection, press 
Ctrl + T to transform and right-click on the selection, select 
Warp and try to make the curves of the bamboo, if the texture is broken in the process, we can use the Clone Stamp tool to repair.
Step 8:
Now we will simulate the shadow, so we will use the
 Burn tool to make the shadows, as seen in the image, and then use the 
Dodge tool for the lights.
Step 9:
Let´s repeat the step 7, here i show you how to use the 
Warp Transformation.
Step 10:
As we did before, we add the lights and shadows, this operation must be repeat in both tips of each cane.
Step 11: The Branchs
To draw the branch, we will use the pen tool and then convert the 
path to selection, fill it with black, let’s create a new layer where 
you draw a black rectangle.
 Go to Filter> Noise> Add Noise and then go to 
Filter> Blur> Motion Blur, as we did before to create the texture of the fibers.
Step 12:
Now we select the texture, press 
Ctrl+T, select 
Warp Transformation and
 put it on the branch shape, press Enter and change the branch texture 
layer blending mode to Hard Light. Press Ctrl+Click on the branch 
thumbnail to select the branch shape, invert the selection pressing 
Ctrl+Shift+i and delete the excess. Then merge the branch layer width the branch texture layer with 
Ctrl + Shift + E.
Step 13:
Let´s add the volume to the branch using the
 Burn Tool and the
 Dodge Tool as we did with the cane. Also we have to use this technique on the bamboo to simulate the branch shadow.
Step 14:
Press
 Ctrl+u to open the
 Hue/Saturation window and configure the hue, saturation and lightness to match the branch with the bamboo.
Step 15:
Now let´s draw the second segment of the branch, use the
 Pen Tool to draw and fill it with black, use the
Hue/Saturation Window to colorize it with a green tone and then, add the volume with the
 Burn Tool and the
Dodge Tool.
Step 16:
Now create a new layer called Details, and select a texturized brush with a very big size and use it on the bamboo.
Step 17:
Press on the bamboo layer thumbnail to select it, invert the selection and delete the excess.
Step 18:
Open the
 Hue/Saturation Window and colorize the details with a green tone.
Step 19:
Reduce the deatails layer 
fill to 66%.
Step 20: The Leaf
Now let´s create two layers called leaf and leaf texture, using the
 Pen Tool we will draw the leaf and with the
Rectangular Marquee Tool let´s do the texture as we did before for the bamboo and the branch.
Step 21:
Put the leaf texture over the leaf and hide it, then open the 
Hue/Saturation Window to colorize the leaf with green.
Step 22:
Now display the leaf texture layer, change the layer
 blending mode to 
Hard Light and reduce the fill to 47%. Press
Ctrl+T, choose the
 Warp transformation mode as steps before and adjust the fibers to the leaf form, then delete the excess.
Step 23:
Before we merge the leaf texture layer and the leaf layer, with the leaf texture layer selected press
 Ctrl+m to open the
Curves Window, for add contrast.
Step 24:
We will duplicate the leaf and use transformation to change the leaf form, and use the 
Dodge Tool for add some shine.
Step 25:
To create the background, we will create a new folder called “On 
Focus”, and we put in the folder, the bamboo, the branch and the leaf. 
Then we create a new layer called BG, where using the 
Gradient Editor, we choose a gradient from green to black, and we apply it with the 
radial gradient tool.
Step 26: The Bamboo Forest
Then we will duplicate the bamboo and rotate the duplicates changing the size, to create the “bamboo forest”.
Step 27:
After that let´s crate a new folder called “Back” where we will copy 
the bamboo and duplicate it decreasing the size to make a back layer of 
forest, then go to
 Filter>Blur>Gaussian Blur, with a radius of 1,4 pixels and we apply it to every layer of the “back folder”.
Step 28:
Now we create a new folder called “Front” where we will repeat the 
step before, but this time we increase the size of the bamboo, and we 
will add a gaussian blur with a radius of 3,8 pixels. In these tree 
steps, we have simulated a camera view.
Step 29:
Let´s create an adjustment layer of 
curves over the “back folder”, where we will decrease the light, obscuring the back of the scene.
Step 30:
Now we will select all the layers in the “Front Folder”, hold Ctrl 
while selecting to add the selections, all the canes in the front must 
to be selected when you add a curves adjustment layer, this way 
photoshop will create a mask in the layer, you have to be sure the 
adjustment layer affects only the bamboo in the front folder, if not, 
you have to invert the selection in the mask. In this adjustment layer, 
we will increase the light.
Step 31:
Let´s add a 
curves adjustment layer, go to the 
curves panel and press on the hand button, this button allows you to 
manually choose a light point on the image and drag up with the mouse to
 increase the curve, and then choose a shadow point and drag down to 
decrease the shadows and add contrast to the image.
Step 32:
Finally we create a new layer called “spot” and fill it with black, choose the 
Elliptical Marquee Tool and make a elliptical selection, then press the right button and select 
Feather option and write 30 pixels, press ok and then press delete, and finally we decrease the opacity of the spot layer to 43%.
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